Not really a desktop pet as you cannot interact with it at all. It just makes a weird purring sound, and plays a gif over and over... just odd really.
Not really a desktop pet as you cannot interact with it at all. It just makes a weird purring sound, and plays a gif over and over... just odd really.
Pretty damn good for a 2002 game. The whole idea of it is just so random, but honestly I'll just go with the weirdness, especially since it played well.
The collecting slushies being the main goal was cute, and I liked that the violence was more of a side thing. It both fits in with the old Newgrounds violent tendencies, and with those who don't really care for it as much.
The game was fairly easy if you just wanted to get to the end, though it was challenging if you wanted level one clearance. I thought that the concept of after beating it you unlock cheats was a good way to keep it fun for a little longer. The mini games were a nice touch as well.
Three main issues: One, when you got hit and landed inside an enemy you would remain invincible until you moved. Two, the attacks were annoying because they didn't much knock back on enemies, meaning that you had to readjust your distance to kill anything that takes more than two hits. Three, the clone thing was a little repetitive, 50 was a bit much to have there, or at least make it so they die faster than that.
Overall, unique and fun game here, just shy of 5 stars because of what was mentioned above, and that it felt a little unpolished. Good job HappinessSam.
Another unrefined battle game. I've seen quite a few of these around on early 2000's and this one seems to have the same issues as others of the time. It looks good, and the sound effects are cute, but the battle system is too simple to keep you entertained for long. It pretty much is as simple as walking up to the other and button mashing.
Decent dueling game with few errors, only real issue is lack of clear instruction before you start playing. Besides that, if I want to nitpick, I don't think that the hitboxes should extend to the hats.
The AI was surprisingly fair. Not too hard, but not too easy either. That's pretty difficult to accomplish for many in 2002.
Seemed like a cool idea for a side scrolling shooter. Much better than the other ones coming out around this time. I liked the idea for a level editor, but I'm not really sure how that would work out really.
Two problems, one is that you have infinite lives pretty much, and the other is that it's called "Star Conquest" but you're in the snow? I don't know, it just seems odd.
Pretty generic point and shoot game here, hated that you had to start from the very beginning each time. It's basically another one of those memorize enemy position things.
Doesn't work really, you pretty much go through a slideshow of car motion until you get to a certain point. I got stuck at the gang guys shooting at me, and the controls locked up from there.
Doesn't function for the one purpose of a sound board, which is making sound. Literally just 5 pictures of The Big Lebowski characters.
Basic sideways shooter thing here. Not particularly bad, I've seen worse, but it gets old fast. The sounds a very repetitive, and I don't quite agree with your choice of controls. When you re-spawn your score doesn't reset, so that makes the points arbitrary.
It's literally just a link to your other submissions, I'm not really sure what the point of this is.
I'm gonna waste my time playing and reviewing all the games on Newgrounds and nobody can stop me
Age 21, Male
professional lameass
NY
Joined on 10/2/19