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Dankdadd

2,022 Game Reviews

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It's a short demo fight, functional, but too easy and doesn't really provide anything new to the RPG table. The art was chicken scratch, but that's nothing new. In fact I don't think you can lose at all, at least it's very unlikely to.

While unique, it wasn't done the best way it could've been. Reminds me of google earth street view, but why include Galaga when you were having issues with the file size? You could've just made two separate game. On top of that the arrows that point to things in the room look like they were made in MS paint and were ultimately redundant because it's quite obvious as to what they are.

So it would randomly cut to Galaga when you hit an arrow, and the game is almost the same as the last version, except worse. The shots would get deleted unlike the last one which made it a little funner. Also you could get stuck and die multiple times resulting in an instant loss.

Weird combo.

So this is a basic fighting game, but it's very minimal, has a few issues. First there are no combos or real strategy to implement besides spamming buttons, and the controls are less than optimal. One funny bug was that you could float by punching the opponent mid air, and potentially get off screen if timed right.

Three cool gadgets here, and the first one could even be considered a game!

I feel that the gadgets of old Newgrounds get neglected, but they were often the pioneers in new and abstract concepts. I can appreciate this.

"IT'S CALLED THE TWIST, DADDY! THE TWIST!"

This was classic, and I think the first true simulation game on the site. I thought this was overall creative and I liked the art style and fun mini games you could do. I would define this as more of a time killer though.

Now there were a few issues with it, but it's less what's wrong with the game and more what's wrong with you. The game works perfectly, as far as I can tell, but you are an asshole (at least from what the game shows.) I'm not sure exactly what you do, but man you are total dick from the actions in the game. Sleeping on the job, complaining about everything, being overly sarcastic to your peers, and worst of all passing your work on to the night guy because you're too lazy to do it. This generally makes me angry, as I think myself to be a hard working individual. However, I'll forgive you because this was made for your parents, and that's sweet.

PS: smoking is bad

Nice widget, but nothing much to it besides a few seconds of dragging around your mouse and looking at the thing while music increases or decreases in volume.

Another "kill x game" all you do is shoot the guy, There isn't really anything good about this at all.

This was beautiful there was just so much good with this game.

So to start out, it lasts a whole 15-20 minutes, which is considerably longer than other games back in 2001. The story, while not intricate, stays simplistic and lighthearted, and ultimately is quite enjoyable. The animation was adorable, I loved the stop motion movement type thing you were going for. I also appreciated the password system for checkpoints.

It's obvious that this was made for your friends and teachers, just because you could, and I respect that. This was a quite a feat back then. However there were just a few flaws with it. The actual game play was lacking, as all you did was spam click on your opponent until their health bar depleted. This leads to a bit of a repetitive nature in the game. On top of that you couldn't click on the opponents when they were attacking, which was a little annoying.

Overall, good job, this was cute.

PS: nice "Tuck Hunt" reference at the end.

No strategy, just a random number generator if you win or not. Not to mention it's a demo that provides nothing interesting.

This is a high quality shitpost, Not good, but I think everyone has a soft spot for animals, and the animation was actually cute overall.

I'm gonna waste my time playing and reviewing all the games on Newgrounds and nobody can stop me

Mason Malone @Dankdadd

Age 21, Male

professional lameass

NY

Joined on 10/2/19

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