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Dankdadd

2,022 Game Reviews

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Not a terrible concept, but the controls were unbearable, and I can't say that there was anything good about this. The foundation was in place, extra points for tricks, avoid rocks, and grab health, but it was pretty much impossible to get anywhere in this without memorizing the rock patterns.

You get no time to react as the screen is very small in comparison to your movement speed, and I couldn't get the tricks to work when I hit a ramp. On top of that you could dip below the trick board and disappear.

Some easy fixes would be: being able to move faster, having a mini map with oncoming rocks, and indicating when you can perform a trick better.

Edit: just realized you move with your cursor not the arrow keys, so the speed thing is less of a problem, however I still couldn't get a trick to work, and there were numerous detection errors on picking up health and bonus points.

Another poorly constructed whack-a-mole game. With both the unoriginality and repetitive sound effects this really comes out to be a rather crappy game overall. I don't think it was humanly possible to get 100, but I got 42, so that's cool.

Kinda fun, it's really just a simple and silly number guesser through a combination of yeses and nos. There were some flaws in combinations that had the same output, such as 5 and 13 both resulting in a 5. This was probably due to an oversight, but I can imagine that there are some others that are flawed.

Another fighting game with some pretty bad AI, but had a decent feel to it overall. I liked the art and sound effects, but it ended up being too easy. The opponents would pretty much always lose if you just walked up to them and held down W.

Okay on the art potion of this game, but the functionality of it all was pretty crappy, I mean dragging around and half the buttons not working was a real pain in the ass.

Usually I'm not on the perverted side, but I found it a little disappointing there wasn't a nude option. I guess that comes with the expectation from these style of games normally.

Decent in concept and entertainment, though maybe pong is just getting stale on me, so it was a little boring. Felt that the speed increase was a little unbalanced, and using a tutorial and uploading is usually frowned upon.

Much worse than the first two, not only was there little to no change in concept, but the dots flashing about was harsh on the eyes.

Leaps and bounds better than the first, with the new concept of the red squares and much more content, this actually can be considered a game. What was unfortunate was the difficulty spike around level 4 and 5, couldn't get past 5 because of the slow detection mixed with with the speed of the oncoming obstacles.

Pretty basic overall, not terrible though. The main problem is how narrow you made the window for viewing, was this supposed to be on a site or something?

A poorly made soundboard, mostly due to the fact that the buttons aren't marked with what Cartman says, nor are they even lined up in any particular order. This is visually terrible, and it's trying to ride off the back of the popularity of South Park to get clicks.

I'm gonna waste my time playing and reviewing all the games on Newgrounds and nobody can stop me

Mason Malone @Dankdadd

Age 21, Male

professional lameass

NY

Joined on 10/2/19

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