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Dankdadd

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Rather underdeveloped, though not a bad concept. I found having to shoot the terrorist so many times to be more annoying than anything else. I'd rather there be more and have them die quicker than all that health. You really didn't get a lot of time, and the guys clipped through the wall.

There was only one level, so there isn't much to do with this.

Not especially great, but definitely funny, it's main problem is that you can only click to shoot and not something more interesting control wise.

The best part about it had to be the background that changes according to the movement of the character, I also enjoyed the fact that you could customize the character. Overall it's really just silly fun, and can entertain you for a short time.

No sound, and not original as it's just a "kill x game" where you destroy a building or just one guy.

Not my type of game at all, but I can appreciate the amount of ways to do things. Not original in the sense of the type of game, as torturing people was the norm of early humor on the internet, but the wand was an interesting take on it.

As grotesque as it was, I can see a bit more effort went into it with the detail of it all.

So first of all, this game isn't about sniping whatsoever, so the title is off. You only end up killing two enemies that take more memorization and no skill to beat, and hitting a wall with a password that cannot be figured out. The animation was less than nothing, and the sound effect for dying lasts way too long.

It's hard to be this bad.

Took a while to load, even with a modern computer, that's odd... When i finally got in it didn't really have anything good, that's a shame. I don't know where the logic of screaming to kill a guy came from, but that didn't make any sense at all.

Kinda like a piano, more like a soundboard, not especially innovative, minimalist graphics here. Gets old really quickly, and is overall immature in nature.

Now this was really good, I don't know what spacehulk is, but if that's inspiration for this, then I'd say you did a good job on it.

The strategy needed to win is what won me over, there isn't any other way to play, you need to think it out, before the timer runs out. And although difficult, that doesn't mean it's not fun. Some things are left up to chance, but that's in every game.

Overall the movement being slow adds to the planning of the game, and the levels of the demons are what make you have to account for everything. I wish there were a few more ways to do things, like different enemies, and different units for yourself, though I think it was just solid all together.

The music did wonders for this, kept everything feeling the way it should. Entertaining overall, though an obvious lack of realism, though who cares being it's supposed to be silly.

Why am I shooting cactus? What anger could have caused the creation of this game?

But seriously though, it's another basic unfinished shooter, but I gave it 2 stars because of the multiple ways you could destroy the cactus, which clearly took some level of thought..

I'm gonna waste my time playing and reviewing all the games on Newgrounds and nobody can stop me

Mason Malone @Dankdadd

Age 21, Male

professional lameass

NY

Joined on 10/2/19

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