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Dankdadd

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While I'm sure this used to work (or maybe only doesn't work for me at the moment) I couldn't play this game for very long without it crashing. Whenever I pressed the "A" button on my keyboard to fire, it would freeze up and crash the entire page, so that's a real shame.

The art and story looked really cool, so it was disappointing when it didn't run for me. Respond to this if you do fix it, as I will certainly give it a better review after.

Wholesome? I thought that this was some cute innocent fun here, not too complex or original, but definitely not bad. The art was decent, and the music fit everything well.

Not a bad shooting game from the 2000's standards. This one had elements such as reloading and health packets, so that's a bonus. Unfortunately there wasn't an effective way to prevent loss of health, so that made it a little less fun, but overall it seemed to work well. Art was good, had some mild animation, and Nazi cyborgs always improves on a game.

Average game, but I was expecting something more strategic than just timing missiles at seemingly non military ships. The art looked good at a glance, but nothing that was super impressive was around. I'm not sure why you had to limit the field of vision so much without a sonar, it was rather annoying.

I don't know happens if you get a high score, but I hope it's something along the lines of "good work comrade."

Basic and functional sound board, so I don't have any issues with this besides the fact that it's generic and overdone around the time it came out.

So it seems to be another one of those open source side scrolling shooter games that were popular around the early 2000's.

This one is a little better than the average because it has collectibles and a boss, but is cancelled out by the fact that a rocket does half your health making it needlessly difficult and tedious.

While the game itself looks good, and has some good music, both the concept and functionality of it are lacking.

First off, it's literally a fart joke, like dude, it's not that funny. There were two major issues I had with the key components of the character, which made this game very annoying to play. You had very little mobility, and had to turn around to fire your shots, and the shots themselves didn't very far. Combined with a time limit, this makes the game much worse than it could've been.

Decent game about dodging icebergs and coral reefs in the same place... wait.

Yeah, besides that inconsistency, it was a nice game about history that happened a little bit ago. I felt that being able to control your speed was both a good and bad thing being that at some points it made it a little too easy. A progress bar would've been nice to have so you know how much of a level is left. It would also be cool if you could start over at the beginning of each level instead of from the very start.

A bad take on the stale joke: "Windows bad." Not to mention the irony that everyone was using Windows to make the game, but besides that literally every button on this did nothing but blow up your computer. Little to no entertainment value here.

Interesting idea with the whole mouse detection thing you had going on here. I've never seen someone utilize the if your cursor is on or off the window before now.

Save for the interesting concept, it functioned well, and didn't look half bad. The music also contributed positively to the theme, although it was a little repetitive. I can't say there is much else to do to make this better than it was, nice work.

I'm gonna waste my time playing and reviewing all the games on Newgrounds and nobody can stop me

Mason Malone @Dankdadd

Age 21, Male

professional lameass

NY

Joined on 10/2/19

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